Battlefield 6 Beta Review – Vehicles, Weapons, and Customization

Battlefield 6 Beta Review – My (Mostly) Unfiltered Take

Alright, so I basically lived inside the Battlefield 6 beta for a few days. Sleep? Overrated. I just kept queuing up matches. Chaos everywhere, stuff blowing up, my squad yelling, and the whole thing already felt like a full-on release, not some half-baked test run.

Let’s dive into the good stuff (and the annoying bits, because obviously).

Maybe you think you’ll just hop in a chopper and go full Rambo? Ha, good luck. My first couple of flights? Barely lasted longer than it takes to say “I believe I can f—” smash. But after a little practice, you start to get it. Same with tanks. If you treat a tank like it’s a battering ram, you’re just painting a big target on your back for enemy rockets. Vehicles are awesome, but you gotta use your brain (or at least, pretend to).

SGX SMG in Battlefield 6 beta in close quarters action

Not kidding – each gun feels like it’s got its own attitude. Some spray like a garden hose, others kick like a mule. Sniping? It’s not just pointing and clicking anymore. Bullet drop, leading your shots, actually accounting for distance – it’s a thing. Landing a long-range headshot after all that math? Chef’s kiss.


Weapon customization menu in Battlefield 6 beta showing attachment options

Gun customization in the Battlefield 6 beta is fast and useful. Open the Plus Menu mid-match to swap sights, barrels, ammo, or grips. Changes affect handling, recoil, and accuracy, letting you adjust to the fight without respawning.

No more rage-quitting just because you brought a sniper scope to a shotgun fight—just switch it up on the fly. And it’s not just cosmetic, either; you can feel the difference when you slap on a new grip or change ammo types. Guns handle differently, recoil shifts, stuff genuinely feels dialed in. It’s like the game’s finally letting you play your way instead of locking you into some one-size-fits-all nonsense.

Weapons List –

Assault Rifles

  • NVO-228E
  • B36A4
  • M433

Carbines

  • M4A1
  • AK-205
  • M417 A2

SMGs / PDWs

  • SGX
  • PW7A2

Light Machine Guns (LMGs)

  • L110
  • KTS100 MK8

Designated Marksman Rifles (DMRs)

  • M39 EMR
  • SVK-8.6

Sniper Rifle

  • M2010 ESR

Shotgun

  • M87A1

Sidearm

  • P-18

Related Article: Battlefield 6 with RTX 4060 + i5-12600KF / Ryzen 5 5600X

Man, the audio here isn’t just for vibes. I was literally tracking enemy footsteps up a metal staircase before I ever saw them. Gave me just enough warning to line up the shot (and, yeah, I missed the first one because I panicked). Distant engines? That’s not just background noise, that’s a heads-up that a tank’s rolling your way. Seriously, if you play with the volume low, you’re missing half the game.

If you think you’re gonna solo carry, good luck, pal. The squads that actually talk, share ammo, and revive each other? They steamroll everyone. Got stuck with a team of randoms who think “teamwork” is just a word on the loading screen? Prepare to respawn. The game kinda nudges you to cooperate—without shoving it down your throat.

Okay, so it wasn’t all sunshine and headshots:

NOTE: None of this ruined the fun, but yeah, it got on my nerves. Devs say they’re fixing stuff, fingers crossed.

Some stuff I’ll remember for ages:

These are the moments you chase in Battlefield. Pure unpredictability.

If the devs actually listen and fix the UI, controls, and weapon balance, this one’s gonna be a banger. The destruction is wild, the audio matters, vehicles and guns both have some real depth. It’s got that “easy to start, hard to master” thing nailed. So, yeah, newbies can have fun, but the vets can flex.

Q&A – Battlefield 6 Beta

Q: Is Battlefield 6 good for newbies?
A: Heck yeah. You can jump in and cause chaos. Takes time to master, but you won’t just get stomped right away.

Q: How does the destruction work?
A: Buildings, walls, whatever – if you think you’re safe, you’re probably not. Stuff breaks, falls, explodes, and you gotta roll with it.

Q: Is it better than Call of Duty?
A: It depends on your preference. COD is faster and more confined. Battlefield is larger, slower, and more tactical.

Q: Were there big bugs?
A: No major bugs, only UI and control refinements needed.

Q: Biggest improvement?
A: Audio quality and destruction impact both gameplay and strategy more than previous entries.


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