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Schedule 1 indie game Steam return in Australia

Schedule 1 Returns to Australia: Indie Hit Back on Steam With Big Updates Ahead

Why Was Schedule 1 Removed From Australian Steam? In May 2025, Schedule 1 was unexpectedly taken down from the Australian Steam store. This led to widespread speculation that the game had been banned due to its drug-related themes. However, TVGS quickly cleared the air, confirming that the game simply needed to undergo Australia’s age certification […]

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All Mecha BREAK robots ranked and compared

Mecha BREAK Tier List & Robot Guide (2025)| Best Strikers for Every Player

🏆 Mecha Break Tier List Overview Based on Reddit discussions and player feedback: Community highlights: 🔍 Mecha Break Tier List Table/Detailed Breakdown by Playstyle 🛡️ Mecha (Tier ⭐) 🎮 Role 🕹️ How It Plays (Playstyle) 🔧 Difficulty 🧑‍🚀 Best For Stego (S ★★★★★) Heavy Brawler Walks into fights, takes lots of hits, and smashes enemies

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Oblivion Remastered JAWS

How Modders Are Revolutionizing Oblivion Remastered with Unreal Engine and Lua Scripting

The Unreal Opportunity: Why Oblivion Remastered Feels Different When Bethesda re-released Oblivion as Oblivion Remastered, fans were excited to revisit Cyrodiil with modern visuals. But for modders like MadAborModding, it wasn’t just the facelift. It was the engine under the hood that changed everything. Unlike older Bethesda titles, which rely on the Creation Engine, Oblivion

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ALYSNES vs FALCON in Mecha Break

ALYSNES vs FALCON in Mecha Break: Full Comparison & Suitability Guide

🧠 Quick Summary ALYSNES vs FALCON Feature ALYSNES FALCON Type High-Mobility Melee Specialist Versatile Long-to-Mid Range Striker Role Assassin / Hit-and-Run Precision Sniper / Support Weapon Focus Dual Blades, Quick Slash Attacks High-Caliber Sniper & Burst Missiles Mobility Extremely High (Double Dash + Boost) High (Jet Dash + Hover) Durability Medium Low-Medium Best For Skilled

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FALCON-DETAILS-MECHA-BREAK

Mecha Break Falcon | Best Light Attacker for Aerial Combat in

Category Details Mecha Name Falcon Type Assault / High Mobility Playstyle Hit-and-run, aerial dominance, quick skirmishing Durability ★★★☆☆ (Moderate) Mobility ★★★★★ (Excellent) Energy Efficiency ★★★★☆ (Good) Special Trait Aerial mode with glider-like traversal and rapid directional changes Main Weapon Rapid-fire Pulse Rifles (high rate of fire, low recoil) Secondary Weapon Lock-on Missiles (track and chase

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Mecha Break Review: A Flashy Robot Shooter |Free-to-Play

Mecha Break promises adrenaline-filled mech combat, stylish robot designs, and flashy multiplayer modes. But behind the laser shows and anime fanservice lies a game weighed down by monetization clutter, confusing menus, and a questionable design philosophy. Let’s dig deeper. Character Customization Is a Letdown The game begins with character creation, but don’t expect variety. Your

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HoYoverse-games

HoYoverse’s Epic Rise to Glory: 10 Defining Moments

From Dorm Room Dreams to a Global Vision From humble beginnings in a Shanghai university dorm room to building a multi-billion-dollar entertainment empire, HoYoverse (formerly miHoYo) has revolutionized the gaming landscape. Driven by a passion for anime, cutting-edge technology, and emotionally immersive storytelling, the company has crafted some of the most iconic interactive experiences of

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The-Impending-Crash-of-Waves-ZZZ-version-2.1-Special-Announcement

‘The Impending Crash of Waves’: ZZZ 2.1 Special Unveiled

Zenless Zone Zero gears up for an exciting reveal with its upcoming Version 2.1 Special Program titled “The Impending Crash of Waves.” Instead of quietly marking its half-year anniversary with a subdued update, HoYoverse is preparing to spotlight brand-new content, surprises, and seasonal flair through a global livestream. This event promises to expand the universe

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Hideo Kojima wants to develop Space-Developed Video Game

Space-Developed Video Game — Hideo Kojima’s 1 Daring Dream Like Tom Cruise

Kojima’s Next Mission: A Space-Developed Video Game That Could Redefine Interactive Storytelling Space-Developed Video Game ,the next frontier in interactive entertainment may soon become a reality, as legendary game designer Hideo Kojima revealed his bold ambition to develop a game while living aboard the International Space Station. At the Tribeca Festival 2024 ,the renowned creator

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