
About FALCON
Mecha Break Falcon is a must-try Striker for fast-paced, skill-based aerial players and those who enjoy vertical dominance, boasting strong firepower and effective energy management. It’s beginner-friendly, but only if the player is willing to learn movement and timing. However, defensive, solo, or melee-focused players will find it limiting.
Category | Details |
---|---|
Mecha Name | Falcon |
Type | Assault / High Mobility |
Playstyle | Hit-and-run, aerial dominance, quick skirmishing |
Durability | ★★★☆☆ (Moderate) |
Mobility | ★★★★★ (Excellent) |
Energy Efficiency | ★★★★☆ (Good) |
Special Trait | Aerial mode with glider-like traversal and rapid directional changes |
Main Weapon | Rapid-fire Pulse Rifles (high rate of fire, low recoil) |
Secondary Weapon | Lock-on Missiles (track and chase mid-air or grounded targets) |
Ultimate Ability | Dive Bomb – Aerial plunge that causes explosive AoE damage |
Strengths | – Fast movement and dodging- Excellent air control- Great for ambushing enemies |
Weaknesses | – Low armor- Requires constant repositioning- Weak in tight spaces |
Recommended For | – Players who like fast, mobile gameplay- Fans of aerial/vertical combat- Apex Legends or Overwatch-style players |
Not Recommended For | – Beginners- Players who prefer tanks or close-quarters brawlers |
Deep Details of FALCON
Category | Detail |
---|---|
Name | Falcon |
Role | Light Attacker |
Main Weapon | Auto-cannon– Damage: 550- Fire Rate: 10 rounds/sec- Magazine Size: 80- Reload Time: 1 sec- Max Lock-on Range: 330m- Damage Type: Ballistic |
Auxiliary Weapons | Light Missile Launcher, Heavy Missile Launcher, Recon Kit |
Health | 26,000 HP |
Defense | Ballistic DEF: 31%, Energy DEF: 26% |
Energy System | Max Energy: 32,000Ground Regen: 8,000Air Regen: 4,000Reactivation Threshold: 1%Depletion Cooldown: 2% |
Fluid Armor | Max: 28,000Regen: 850Reactivation Threshold: 20%Cooldown: 2.8 secRegen (Depleted): 100% |
Mobility (Ground) | Speed: 44Evade Speed: 200Boost Speed: 76Jump Energy: 2,000 |
Mobility (Air) | Speed: 56Boost Speed: 92Ascend Speed: 38Ascend Energy: 480Turn Speed: 500Boost Time: 0.7 sec |
Fire Control System | Lock-on Range: 300mReticle Size: 500Lock-on Time: 0.4 sec |
Adaptability | Aquatic: D, Lunar: B |
Special Trait | Aerial Combat / Transform Ready |
Unlock Status | Unlocked |
🎮 Who Should Use Falcon Striker in Mecha Break
Falcon is perfect for:
- Aerial Combat Fans – If you love high-speed dogfights and 3D movement, Falcon’s air stats (Boost Speed Air: 92, Ascend Speed: 38) give you the edge.
- Aggressive Playstyles – The Auto-cannon’s high fire rate (10/sec) and multiple missile options make Falcon deadly in fast-paced fights.
- Tactical Players – With recon capabilities and transform readiness, Falcon fits hit-and-run tactics and mid-air flanking.
- Beginners Learning Aerial Play – As an unlocked Striker, it’s beginner-accessible while offering growth in skill-based gameplay.
- Team-Oriented Gamers – Players in coordinated squads can maximize Falcon’s recon tools and mid-range support in lunar maps (B rating).
🚫 Who Should Avoid Using Falcon
Falcon may not be ideal for:
- Melee Fighters – No melee weapon means poor performance in close-range brawls.
- Defensive or Tanky Players – With only 26,000 HP and average DEF, it’s not made for absorbing heavy fire.
- Solo Survivalists – With a D rating in team combat and limited durability, lone wolves might find it risky.
- Snipers and Long-Range Strategists – Lack of long-range weapons limits its use in sniping or static strategies.
- Low-Mobility Players – If you’re not comfortable with quick direction changes and aerial boost timing, Falcon’s handling may feel overwhelming.
🎯 Falcon Usage Recommendation Table
Player Style | ✅/❌ | Recommended? | Why or Why Not |
---|---|---|---|
🛫 Aerial Combat Enthusiasts | ✅ | Absolutely Yes | Falcon is designed for high-speed flight and vertical dominance with transform-ready capability. |
🔫 Aggressive Mid-Range Fighters | ✅ | Yes | Auto-cannon (550 dmg, 10/sec) + missiles provide excellent offensive burst. |
🎯 Tactical Recon Players | ✅ | Yes | Recon Kit and mobility make it ideal for scouting and surprise attacks. |
Aerial skills and fast response are needed; can overwhelm slower-paced players. | ✅ | Yes | It’s unlocked by default and lets new players practice air handling and energy control. |
👥 Team Players (3v3 / 6v6 Modes) | ✅ | Yes | Works well in team strategies; supports flanking and recon roles effectively. |
🧍 Solo Players / Lone Wolves | ❌ | Not Ideal | Lacks survivability and has a D rating in team combat; risky without backup. |
🪓 Close-Range Brawlers / Melee Lovers | ❌ | No | No melee weapon and limited defense make close combat challenging. |
🛡️ Tank / Defensive Role Players | ❌ | No | HP (26,000) and DEF (avg 31%) make it too squishy for soaking damage. |
🎯 Snipers / Long-Range Strategists | ❌ | No | No long-range sniper weapons; better for mid-range mobility-focused combat. |
🐢 Ground-Based / Low-Mobility Players | ❌ | Not Recommended | Auto-cannon (550 dmg, 10/sec) + missiles provide an excellent offensive burst. |
📝 Summary
- Use Falcon If: You enjoy aerial domination, fast-paced gameplay, or want to improve your agility and flanking skills in team play.
- Avoid Falcon If: You prefer tanking, melee combat, or long-range solo defense.
🏁 Final Verdict: Should You Use Falcon Striker in Mecha Break?
Falcon is built for aggressive, mobile, air-based engagements. If you enjoy darting through the skies, executing fast strikes, and keeping enemies on their toes, this Striker is for you. However, it lacks durability and close-range defense, making it unsuitable for tank-style or solo play.